My hopes for the current generation of language modelling and machine learning
How a language can work with dynamic types and provide information about a type while the code is executed.
An overview of types defined by their form instead of their name
Writing a type specification domain-specific-language to emit types, and more, for Python and TypeScript
Producing a puzzle with a grid of X’s and O’s
A look at why seemingly simple UIs take a long time to update.
This newest UI offering from Unity is fraught with problems, resulting only in frustration rather than good interfaces.
How I address and index the cells in the hex-grid of my game.
How I created a redux-like store in React to improve my rendering efficiency and connect to a websocket multiplayer game state.
I wrote a script restoring my monitor’s brightness and gamma, after power savings and dynamic switches, in Ubuntu 22.04 with udev and xrandr.
A look at my personal weekend game jam project, including the new animations and challenges I faced.
An overview of all the deployed components in my multiplayer game