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Universal id to name mapping for the frontend and backend

Our id-source system is a universal system for mapping internal IDs to readable, localized names across frontend and backend. It powers dropdowns, labels, and search with features like progressive loading, custom formatting, and metadata support—solving a core challenge in scalable app development.

Loading a boostrap scene while testing in the Unity editor

Configure Unity to run a bootstrap scene before the current editor scene. This allows you to test any scene directly while still performing global initialization. Key elements include playModeStartScene, playModeStateChanged, and PlayerPrefs.