If a company has enough users they don’t have to care about any of them. Plus or minus one developer account, even with thousands of users, will make no difference. It may […]
Over 20 years of programming. From video games to communications; science to finance; compilers to business processes. Too many languages to even track anymore.
Here's looking to another 20 years towards mastery of the craft.
I needed an endpoint that streamed the output of an external program to the remote client. In this article I describe how I did it and discuss a few issues I encountered. […]
OAuth authentication is not safe. This is the baseline from which all applications should be working. There is a place for social login, but it should be a very restricted domain. It […]
Simulations can provide curious insights; in this case a distinct advantage to winning a game. I recently encountered a perfect opportunity to run a simulation on the game “Bloons TD Battles”. There […]
CSS has a lot of features, yet unfortunately lacks a few basic positioning abilities. Many layouts are difficult to achieve, and often ignored, being supplanted by more rigid layouts instead. Here I […]
Add a new virtual to a large object hierarchy Adding a new function to a complex class structure is arduous. A starting point is hard to find in a web of many […]
It is important to write exception-safe code. A truly exception-safe function produces no side-effects when an error occurs. It returns to the caller with the exact state of the system as prior […]
My previous article, “We don’t need a string type“, caused a bit of stir. Though the feedback is mixed, there is a common theme of a string being a useful feature. After […]
Variadic templates are a great new feature of C++, yet they can be a bit confusing. __VA_ARGS__ are also a nice feature of the preprocessor, yet it has a few oddities. These […]
I’m working on modules in Leaf, implementing namespace support. The moment I write my first test a feeling of uneasiness sets in. As I stare at the sample code I see a […]
Exceptions are a cornerstone of programming. If we intend to use them prolifically, as in C++, we need an efficient implementation. Thus was born the zero-cost exception model. It offers zero runtime […]
Should string be a distinct type or merely an alias for an array of characters? I’m considering the options for Leaf and can’t convince myself that a specialized type is needed. Looking […]
Obtaining a ‘shared_ptr’ from ‘this’ is possible using the ‘enable_shared_from_this’ class. It’s a feature that allows a class to reference itself within a smart pointer based API. Beware an ugly implementation detail […]