
Error handling is hard, and it’s made harder by a rich error hierarchy. Programs that successfully handle errors tend to have only a couple of generic handlers. Code that catches specific types […]
Error handling is hard, and it’s made harder by a rich error hierarchy. Programs that successfully handle errors tend to have only a couple of generic handlers. Code that catches specific types […]
Error handling should be simple. It can become mired in complexity, but I don’t believe it has to be that way. If we stay focused on fundamentals, what seems like a difficult […]