
Do we need 3, or just 2 error types?
Error handling is hard, and it’s made harder by a rich error hierarchy. Programs that successfully handle errors tend to have only a couple of
Error handling is hard, and it’s made harder by a rich error hierarchy. Programs that successfully handle errors tend to have only a couple of
Error handling should be simple. It can become mired in complexity, but I don’t believe it has to be that way. If we stay focused
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