
Abstract Machines, Interpreters and Compilers
Β Abstract machines are the core of what defines a programming language. A wide variety of operating systems and plethora of hardware ensures a bewildering
Β Abstract machines are the core of what defines a programming language. A wide variety of operating systems and plethora of hardware ensures a bewildering
Antiquated, clunky, and unsafe. Though beloved to some, C is a language that many choose to hate. The mass opinion is indeed so negative it’s
Each new project, whether a standalone program, or a component for an existing program, faces a choice of programming language. Just using what is most
Exceptions often get a bad rap. They are called ineffective, inefficient, and hard to work with. In a way such accusations aren’t unfair, as most
I was looking through some questions on StackOverflow last week when I came across a curious answer. In it there was a link to a
Objects are created, live for a while, and then destroyed. While creation is fairly clear, the when and how of destruction is fairly language dependent.
A variable is is the most fundamental concept in programming. You can’t do anything without variables. Yet most languages let you gloss over what these
Casting in C++ is a confusing jumble of unclear and dangerous operations. It mixes unrelated concepts. It introduces ambiguities and redundancies. It’s an essential but
Efficient yet confused. Powerful but unsafe. So is the nature of C++ object allocation and instantiation.
“goto”: the demonized programming construct. This little expression allows you to jump to somewhere else in the code while skipping the expressions in between. Opponents
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