
Concurrent programming requires synchronization. We can’t have more than one thread accessing data at the same time; otherwise, we end up with a data race. The most common solution is to wrap […]
Concurrent programming requires synchronization. We can’t have more than one thread accessing data at the same time; otherwise, we end up with a data race. The most common solution is to wrap […]
My new computer has a larger screen than the last one. It’s great, except it no longer matches the typical 1920×1080 streaming dimensions. I can’t adjust those dimensions without suffering scaling issues […]