
Fixing some vector drawing issues
I fixed several issues with the vector drawing in Fuse. A few of them seemed somewhat obvious, so as with all such issues, I wonder
I fixed several issues with the vector drawing in Fuse. A few of them seemed somewhat obvious, so as with all such issues, I wonder
Normal maps preserve the lighting fidelity of a high polygon count model when it is reduced to a lower polygon count. Model designers tend to
Glow is a relatively simple effect that gives life to the graphics in Radial Blitz. It blends well into the sci-fi theme. Creating the glow
I started using the mach_absolute_time function on iOS to get proper event timing information. It works well, I think; the problem is that I actually
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